During my second year at university, I had my first taste of designing, texturing and implementing 3D models within a Unity scene. The experience was a welcomed change from the heavy programming modules that were running in tangent with this project and during this time I created several experiences to experiment with modelling techniques and scene interaction, lighting.

Skills Developed

  • C# Unity Scripting
  • Unity Lighting Model
  • 3DS Max Modelling
  • UV Mapping and Texturing